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Product Details
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Tales of Xillia PS3 Game (Japanese Version)
SKU: 4582224497751
UPC: 4582224497751 Manufacturer: Namco Bandai Games Genres: RPG |
Overview
Tales of Xillia PS3 Game (Japanese Version)
Tales of Xillia is the upcoming 13th mothership title in the Tales series, for the PlayStation 3. Its characteristic genre name is RPG of Unwavering Convictions. The game is due to be released in Japan on September 8, 2011 and will feature a theme song called "progress" sung by Ayumi Hamasaki. The animated cutscenes are being produced by Ufotable, the studio behind the Tales of Symphonia OVA series instead of Production I.G, who have worked on the previous games in the series.
Features
Unlike previous games in the series, Xillia has two main characters. At the beginning of the game, the player will choose one character and experience certain events from that character's point of view. The battle system is called the "Double Raid Linear Motion Battle System" (DR-LMBS), which focuses on two-character cooperative combat.
Technical Points (TP) - Will be used in the game.
Assault Counter (AC) - This newly introduced system is used up during performing normal attacks. Your attacks will remain connected as long as your AP is not 0. It is somewhat of a new form of Chain Capacity, in a way, though attacks will only consume 1 AP per attack. In example, having 10 AP can have you performing 10 consecutive attacks.
Tales of Xillia is the upcoming 13th mothership title in the Tales series, for the PlayStation 3. Its characteristic genre name is RPG of Unwavering Convictions. The game is due to be released in Japan on September 8, 2011 and will feature a theme song called "progress" sung by Ayumi Hamasaki. The animated cutscenes are being produced by Ufotable, the studio behind the Tales of Symphonia OVA series instead of Production I.G, who have worked on the previous games in the series.
Features
Unlike previous games in the series, Xillia has two main characters. At the beginning of the game, the player will choose one character and experience certain events from that character's point of view. The battle system is called the "Double Raid Linear Motion Battle System" (DR-LMBS), which focuses on two-character cooperative combat.
Technical Points (TP) - Will be used in the game.
Assault Counter (AC) - This newly introduced system is used up during performing normal attacks. Your attacks will remain connected as long as your AP is not 0. It is somewhat of a new form of Chain Capacity, in a way, though attacks will only consume 1 AP per attack. In example, having 10 AP can have you performing 10 consecutive attacks.
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